Rush Hour - Challenge 3
Overview:
This Challenge/Prototype project focused on applying forces to rigid-bodies, animating a character model, adding in sound and particle effects, spawning and moving obstacles, basic gameover loop, and a parallax background effect.
Challenge Objectives:
Implement multiple obstacles randomly generated/chosen from obstacle prefabs - Implemented
For extra credit, implement a life system where the player can hit three obstacles before dying. - Implemented
Controls:
Press SPACEBAR to jump
Leave a comment
Log in with itch.io to leave a comment.